RS

Dr Raul Szekely


Postgraduate Research Student
BSc (Hons), MSc, AFHEA

About

My research project

University roles and responsibilities

  • Graduate Teaching Assistant (GTA)
  • Academic Tutor

    My qualifications

    2022 - 2025
    PhD Applied Psychology
    ¿Û¿Û´«Ã½
    2020 - 2021
    MSc Organisational Psychiatry and Psychology (Distinction)
    King's College London
    2017 - 2020
    BSc Psychology (First Class Honours)
    Brunel University London

    Business, industry and community links

    Research

    Research interests

    Teaching

    Publications

    Highlights

    Peer-reviewed journal articles

    • Szekely, R. (2025). Commentary on ‘The Nature of Stigma: Toward a Sociological Engagement with Evolutionary Psychology.’ Deviant Behavior, 1-3.
    • Bandukda, M., Xiao, L., Barbareschi, G., Oyier, P., Athiany, H., Szekely, R., Karuguti, W. M., Matheri, M. J., Austin, V., & Holloway, C. (2025). Toward a multi-layer framework to assess the quality of life impact of smartphones as assistive technology for people with sensory disabilities in Kenya. In Proceedings of the 27th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’25) (Article 80, pp. 1–16). Association for Computing Machinery.
    • Szekely, R., Holloway, C., & Bandukda, M. (2025). Understanding the psychosocial impact of assistive technologies for people with visual impairments: Protocol for a scoping review. JMIR Research Protocols, 14, e65056.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024). Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in healthcare students and trainees: A mixed-method study. Mental Health and Digital Technologies, 1(2), 173-192.
    • Szekely, R., Mazreku, S., Bignell, A., Fadel, C., Iannelli, H., Vega, M.O., O'Sullivan, O.P., Tiley, C., & Attoe, C. (2024). The efficacy of psychoeducation to improve personal skills and well-being among health-care professionals returning to clinical practice: a pilot pre-post study. The Journal of Mental Health Training, Education and Practice, 19(2), 61-73.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024). ‘It’s not everybody’s snapshot. It’s just an insight into that world’: A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality. Digital Health, 10, 1-18. 
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023). The use of virtual reality to reduce mental health stigma among healthcare and non-healthcare students: a systematic review. Behaviour & Information Technology, 1-18. 
    • Wranik, W. D., Szekely, R. R., Mayer, S., Hiligsmann, M., & Cheung, K. L. (2021). The most important facilitators and barriers to the use of Health Technology Assessment in Canada: a best–worst scaling approach. Journal of Medical Economics, 24(1), 846-856. 

     

    Posters & oral presentations

    • Szekely, R., Mason, O., & Frohlich, D. (2025, September 11-12). Senua versus Goliath: Analysing player experiences and perceptions of mental illness in immersive VR media [Accepted as poster presentation]. 14th Conference of the Media Psychology Division, German Psychological Society, Duisburg, Germany.
    • Szekely, R. (2025, May 22). Virtual reality (VR) to tackle mental health stigma in healthcare students: Key findings and reflections [Oral presentation]. School of Psychology Research Student Conference 2023, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R. (2025, January 14). Virtual reality as an innovative tool for mental health education and training [Oral presentation]. School of Health Sciences Insights Symposium 2025, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R. (2024, October 1). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Oral presentation]. People and Technology Research Group Meeting, University College Cork, Cork, Republic of Ireland.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024, June 19-21). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare students and trainees [Oral presentation]. Second International Digital Mental Health and Wellbeing Conference, Ulster University, Derry-Londonderry, Northern Ireland.
    • Szekely, R. (2024, May 23). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare student and trainees [Oral presentation]. School of Psychology Research Student Conference 2024, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R. (2024, March 12). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare students and trainees [Oral presentation]. Health Psychology Research Group Meeting, School of Psychology, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R. (2023, November 29). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Oral presentation]. Maternal, Child and Family Health Research Cluster Meeting, School of Health Sciences, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023, November 9–10). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Poster presentation]. International Virtual Reality in Mental Health Conference, University Medical Centre, Groningen, the Netherlands.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023, June 13–14). The use of virtual reality (VR) to reduce mental health stigma among healthcare and non-healthcare students: a systematic review [Poster presentation]. British Psychological Society (BPS) Division of Health Psychology Annual Conference 2023 ‘Current challenges and innovative solutions in Health Psychology’, Sheffield, England.
    • Szekely, R. (2023, April 20). Virtual reality (VR) to tackle mental health stigma in healthcare students: Research progress and next steps [Poster presentation]. School of Psychology Research Student Conference 2023, ¿Û¿Û´«Ã½, Guildford, England.
    • Szekely, R. (2022, May 3). Mental health and well-being among Intensive Care Unit (ICU) staff: An occupational psychology perspective [Oral presentation]. Intensive Care National Audit & Research Centre Monthly Learning Hour, London, England.

     

    Other publications

    • Szekely, R., Mason, O., & Frohlich, D. (2024, December 12). Mental illness portrayals in video games: Can they do good? Psychology Today.
    • Szekely, R. (2024). A health psychology for all: The case of mental health in health research – Reflections from the DHP conference and ways forward. Health Psychology Update, 33(1), 36-40.
    • Szekely, R., & Ciobanu, C. (2024). Mental health and wellbeing of Intensive Care Unit (ICU) staff: An occupational psychology perspective. Occupational Psychology Outlook, 3(1), 36-43.
    • Farmer, G., & Szekely, R. (2024, January 29). The acceptability of serious games for the management of mental health: A brief review of published work. MultiPlay - The Network for Multidisciplinary Research on Digital Play and Games. 
    • Szekely, R. (2020). Humans are social beings, but to what extent? PsychTalk, 1(96), 10-12.